Folie à Deux
A game about getting around each other, together.
I submitted various WIP versions of this game over the last 3 days of the jam. This is the final version, with the full set of additional and modified levels; I encourage any of our diligent judges who have not played the game before Friday afternoon to give it another go before rating it.
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | magneticduck |
Genre | Puzzle |
Made with | OpenFL |
Development log
- final submissionFeb 22, 2019
- one day to goFeb 21, 2019
- a new way to spinFeb 20, 2019
Comments
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Watch Brackeys Game Jam #2 part 1 from Tiger_J on www.twitch.tv
Very nice game! I found the "mind your steps part" particularly tricky, but I really like it! Good job!
I had no idea how to play for awhile till I realised the spiky barriers were moving as I did and then I could see that as the player moved so did the level. Maybe it could do with another background to make it clearer that you move across it?
I added a background today and made camera movement somewhat less snappy; hopefully this issue is addressed.
Great work!! nice background too I can see that I'm moving through space but it's till minimalistic and matches the style
Cool gameplay, nice puzzles. I like the minimalistic style. I needed the first three or four levels to fully understand how it works. The later puzzles I sometimes only swiped and switched wildly impatiently and somehow it worked out. Maybe you can implement a limited amount of movements per level and if they are reached it resets the level? That would raise the difficulty and/but would prevent button smashing (like I did :D)
It happens that I had the same thought today, but have been on the fence about it. Well, this emboldens me -- move limits it is, to force the poor player into thinking more about my puzzles!
Nice game fun to play could works as a mobile app
Yeah, movement could work nicely with swiping. Thanks.